Logo
Explore Help
Register Sign In
lq/ngzz-mc
1
0
Fork 0
You've already forked ngzz-mc
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c0c8ba75fca72df9acc0dd2375480d34da4b89e9
ngzz-mc/internal/entity
History
NianGao Dev c0c8ba75fc test(entity): 未加载区块实体冻结回归测试;路线图回写稳定性与观感修复
2026-08-16 21:00:24 +08:00
..
breeding_test.go
feat(game): 动物自然生成(草面/白天/限频)与繁殖冷却/成长;村民交易表数据驱动(含测试)
2026-08-16 00:01:20 +08:00
breeding.go
feat(game): 动物自然生成(草面/白天/限频)与繁殖冷却/成长;村民交易表数据驱动(含测试)
2026-08-16 00:01:20 +08:00
drops.go
fix(game): 崩溃修复(卸载区块实体冻结)+ 立面光照、掉落可见、打击感、水下效果、空手拳头、血条左/饥饿右
2026-08-16 20:59:28 +08:00
entity_test.go
test(entity): 未加载区块实体冻结回归测试;路线图回写稳定性与观感修复
2026-08-16 21:00:24 +08:00
entity.go
fix(game): 崩溃修复(卸载区块实体冻结)+ 立面光照、掉落可见、打击感、水下效果、空手拳头、血条左/饥饿右
2026-08-16 20:59:28 +08:00
villager.go
feat(entity): 实体系统——僵尸 AI/白天燃烧、动物游荡、掉落物合并拾取、村民房屋蓝图与建造队列(含测试)
2026-08-15 23:06:20 +08:00
Powered by Gitea Version: 25.5.0 Page: 41ms Template: 2ms
English
English 简体中文 繁體中文(台灣) 繁體中文(香港)
Licenses API