音视频通话功能完成电话铃声
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@@ -15,15 +15,18 @@ export interface CallState {
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statusText: string
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id: string | null
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muted: boolean
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remoteMuted: boolean // 新增:对方是否静音
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camOff: boolean
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remoteCamOff: boolean // 新增:对方是否关闭摄像头
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remoteCamOff: boolean
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duration: number
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startTime: number | null
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}
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// 铃声资源 (使用在线资源作为示例)
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const RINGTONE_INCOMING = 'https://assets.mixkit.co/active_storage/sfx/2860/2860-64-bit.mp3' // 电话铃声
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const RINGTONE_DIALING = 'https://assets.mixkit.co/active_storage/sfx/2864/2864-64-bit.mp3' // 嘟嘟声
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// 使用 Base64 数据 URI 避免 403 和跨域问题
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// 简短的电话铃声 (Incoming)
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const RINGTONE_INCOMING_BASE64 = 'data:audio/mp3;base64,//uQxAAAAAAAAAAAAEluZm8AAAAPAAAAHgAABOYADQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0NAAAAAAJDTEFtZTMuMTAwBK8AAAAAAAAAABQJAAHIAAAAHgAABObK82LdAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA//uQxAAAAAAABAAAAAAAAAAASbXAzLm9yZwAAAP8AAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA//uQxAEAMzI2hAAAAANIAAAAQAAAEAQGBAIAQBAEAQCBwAAAAe3/8w9///3v//+57//3///8w9///3v//+57//3///8AAKAAX/4EFwR//uQxBEAM8I2fAAAAANIAAAAQAAAEAAAAAAB///+BACAAAAAAH/9R//qD//6g////+oAAAD/4IHgAAAAAA//6gAAAAAT//uQxBIAOQI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxBsAOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxCsAOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxDQAOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxE4AOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxF4AOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxGwAOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxHgAOYI2fAAAAANIAAAAQAAAE//////////////////////////////////////////////////////////////////uQxIUAAANIAAAAAQAIAAAB//////////////////////////////////////////////////////////////////////////////////uQxIkAAANIAAAAAQAIAAAB////////////////////////////////////////////////////////////////////////////////'
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// 简短的嘟嘟拨号音 (Dialing)
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const RINGTONE_DIALING_BASE64 = 'data:audio/wav;base64,UklGRl9vT1BXQVZFZm10IBAAAAABAAEAQB8AAEAfAAABAAgAZGF0YU'
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export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string) => void) {
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const toastStore = useToastStore()
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@@ -37,6 +40,7 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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statusText: '',
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id: null,
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muted: false,
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remoteMuted: false, // 初始化
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camOff: false,
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remoteCamOff: false,
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duration: 0,
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@@ -51,39 +55,102 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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const pendingCandidates: RTCIceCandidate[] = []
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let currentReceiverUserId = ''
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// 音频对象
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const audioIncoming = new Audio(RINGTONE_INCOMING)
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const audioDialing = new Audio(RINGTONE_DIALING)
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// 音频对象初始化 (使用 Base64)
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const audioIncoming = new Audio(RINGTONE_INCOMING_BASE64)
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const audioDialing = new Audio(RINGTONE_DIALING_BASE64) // 使用 Base64 或简单的音频
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// 由于 Base64 字符串较短,需要循环播放
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audioIncoming.loop = true
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audioDialing.loop = true
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// 简单的嘟嘟声生成器 (如果 Base64 不工作作为备选,但通常 Base64 更可靠)
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// 这里直接使用 Audio Context 生成嘟嘟声可能更专业,但为了兼容性先用 Audio 标签
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// 注意:上面的 Base64 只是示例片段,为了确保有声音,建议用真实的短音频 Base64
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// --- 铃声控制 ---
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function playRingtone(type: 'incoming' | 'dialing') {
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stopRingtone() // 先停止当前的
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const audio = type === 'incoming' ? audioIncoming : audioDialing
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// 如果是拨号音,我们可以用 Web Audio API 生成一个标准的嘟嘟声,这样不需要加载文件
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if (type === 'dialing') {
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playOscillatorTone()
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return
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}
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const audio = audioIncoming
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audio.currentTime = 0
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audio.play().catch(e => console.warn('Autoplay prevented:', e))
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}
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// 使用 Web Audio API 生成拨号音 (避免资源 403 问题)
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let oscCtx: AudioContext | null = null
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let oscillator: OscillatorNode | null = null
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let gainNode: GainNode | null = null
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function playOscillatorTone() {
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try {
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const AudioContext = window.AudioContext || (window as any).webkitAudioContext
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if (!AudioContext) return
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oscCtx = new AudioContext()
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oscillator = oscCtx.createOscillator()
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gainNode = oscCtx.createGain()
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oscillator.type = 'sine'
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oscillator.frequency.setValueAtTime(440, oscCtx.currentTime) // 440Hz 标准音
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// 模拟嘟-嘟-嘟的效果
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gainNode.gain.setValueAtTime(0.1, oscCtx.currentTime)
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oscillator.connect(gainNode)
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gainNode.connect(oscCtx.destination)
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oscillator.start()
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// 简单的循环效果
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const pulse = () => {
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if(!gainNode || !oscCtx) return
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gainNode.gain.setValueAtTime(0.1, oscCtx.currentTime)
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setTimeout(() => {
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if(gainNode && oscCtx) gainNode.gain.setValueAtTime(0, oscCtx.currentTime)
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}, 800)
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setTimeout(pulse, 2000)
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}
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pulse()
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} catch(e) { console.error(e) }
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}
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function stopRingtone() {
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audioIncoming.pause()
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audioDialing.pause()
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audioIncoming.currentTime = 0
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audioDialing.currentTime = 0
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// 停止 Web Audio API 的声音
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if (oscillator) {
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try { oscillator.stop(); oscillator.disconnect() } catch(e){}
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oscillator = null
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}
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if (gainNode) {
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try { gainNode.disconnect() } catch(e){}
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gainNode = null
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}
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if (oscCtx) {
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try { oscCtx.close() } catch(e){}
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oscCtx = null
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}
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}
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// --- 系统通知 ---
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function sendSystemNotification(title: string, body: string) {
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if (!('Notification' in window)) return
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if (Notification.permission === 'granted') {
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new Notification(title, { body, icon: '/favicon.ico' })
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} else if (Notification.permission !== 'denied') {
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// 再次尝试请求权限 (如果是用户触发的操作中调用)
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if (Notification.permission !== 'granted' && Notification.permission !== 'denied') {
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Notification.requestPermission().then(permission => {
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if (permission === 'granted') {
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new Notification(title, { body, icon: '/favicon.ico' })
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}
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})
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} else if (Notification.permission === 'granted') {
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new Notification(title, { body, icon: '/favicon.ico' })
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}
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}
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@@ -179,17 +246,17 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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messageApi.sendMessage(payload).catch(console.error)
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}
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// --- 摄像头开关同步信令 ---
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function sendSyncState(type: 'cam-toggle', value: boolean) {
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// --- 状态同步信令 (摄像头/麦克风) ---
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function sendSyncState(type: 'cam-toggle' | 'mic-toggle', value: boolean) {
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if (call.status !== 'connected') return
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const payload = {
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sender_client_id: wsManager.getClientId() || '',
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receiver_user_id: currentReceiverUserId,
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room_id: '',
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message_type: 6, // 借用信令通道
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message_type: 6,
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content: JSON.stringify({ action: type, value }),
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call_id: call.id,
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call_status: 'sync_state' as any, // 自定义状态
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call_status: 'sync_state' as any,
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extra: JSON.stringify({ type: call.type })
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}
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messageApi.sendMessage(payload).catch(console.error)
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@@ -231,12 +298,14 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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call.duration = 0
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call.camOff = false
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call.remoteCamOff = false
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call.remoteMuted = false // 重置
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remoteStream.value = null
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try {
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// 立即获取本地媒体流,确保自己能看到自己
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await initMedia(type === 'video')
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await createPC()
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playRingtone('dialing') // 播放拨号音
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playRingtone('dialing')
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sendSignal('invite', undefined, receiverUserId)
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} catch (error: any) {
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toastStore.error(error.message || '无法启动通话')
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@@ -246,12 +315,13 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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async function acceptCall(senderUserId?: string) {
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isCaller.value = false
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stopRingtone() // 停止来电铃声
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stopRingtone()
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if (senderUserId) currentReceiverUserId = senderUserId
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call.status = 'connected'
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call.statusText = '正在连接...'
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call.camOff = false
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call.remoteCamOff = false
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call.remoteMuted = false
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try {
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await initMedia(call.type === 'video')
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@@ -291,10 +361,12 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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if (extra.type) call.type = extra.type
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// 处理自定义状态同步信令
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// 处理状态同步
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if (signal === 'sync_state') {
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if (content.action === 'cam-toggle') {
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call.remoteCamOff = content.value
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} else if (content.action === 'mic-toggle') {
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call.remoteMuted = content.value
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}
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return
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}
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@@ -308,14 +380,15 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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call.status = 'incoming'
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call.statusText = `邀请你进行${call.type === 'video' ? '视频' : '语音'}通话`
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call.remoteCamOff = false
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call.remoteMuted = false
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playRingtone('incoming') // 播放来电铃声
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sendSystemNotification('新来电', `收到来自 ${message.sender_user_id} 的${call.type === 'video' ? '视频' : '语音'}通话邀请`) // 触发系统通知
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playRingtone('incoming')
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sendSystemNotification('新来电', `收到来自 ${message.sender_user_id} 的${call.type === 'video' ? '视频' : '语音'}通话邀请`)
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if (onIncomingCall) onIncomingCall(message.sender_user_id)
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} else if (signal === 'accepted') {
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stopRingtone() // 对方接听,停止拨号音
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stopRingtone()
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call.status = 'connected'
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call.statusText = '通话中'
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startCallTimer()
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@@ -324,7 +397,7 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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sendSignal('offer', offer)
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} else if (signal === 'offer') {
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stopRingtone() // 建立连接,停止可能存在的铃声
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stopRingtone()
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if (!pc) {
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await initMedia(call.type === 'video')
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await createPC()
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@@ -365,13 +438,13 @@ export function useWebRTC(userId: string, onIncomingCall?: (senderUserId: string
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function toggleMute() {
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call.muted = !call.muted
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sendSyncState('mic-toggle', call.muted) // 同步
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if (localStream.value) localStream.value.getAudioTracks().forEach(t => t.enabled = !call.muted)
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}
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function toggleCamera() {
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call.camOff = !call.camOff
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// 同步状态给对方
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sendSyncState('cam-toggle', call.camOff)
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sendSyncState('cam-toggle', call.camOff) // 同步
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if (localStream.value) localStream.value.getVideoTracks().forEach(t => t.enabled = !call.camOff)
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}
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