test(game): 测试环境禁用自然刷怪消除时序 flake
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@@ -64,7 +64,10 @@ func newTestSession(t *testing.T) *Session {
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inv := inventory.New(items)
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inv.Slots[0] = item.Stack{Name: "diamond_pickaxe", Count: 1} // 选中的工具
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inv.Slots[1] = item.Stack{Name: "oak_planks", Count: 10}
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return NewSession(w, reg, items, recipes, p, inv, cam)
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sess := NewSession(w, reg, items, recipes, p, inv, cam)
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// 测试环境禁用自然刷怪(僵尸生成依赖区块加载时序,会造成 flake)
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sess.spawnTimer = 1e9
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return sess
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}
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// TestBreakAndPlace 完整闭环:破坏地表 → 放木板(方块交互与动画.md §3、§6)。
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