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6dd5a8122a9ed0aba51256841b8affe8eb7f8530
ngzz-mc/internal/entity
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NianGao Dev e70314fb3f feat(game): 动物自然生成(草面/白天/限频)与繁殖冷却/成长;村民交易表数据驱动(含测试)
2026-08-16 00:01:20 +08:00
..
breeding_test.go
feat(game): 动物自然生成(草面/白天/限频)与繁殖冷却/成长;村民交易表数据驱动(含测试)
2026-08-16 00:01:20 +08:00
breeding.go
feat(game): 动物自然生成(草面/白天/限频)与繁殖冷却/成长;村民交易表数据驱动(含测试)
2026-08-16 00:01:20 +08:00
drops.go
feat(entity): 实体系统——僵尸 AI/白天燃烧、动物游荡、掉落物合并拾取、村民房屋蓝图与建造队列(含测试)
2026-08-15 23:06:20 +08:00
entity_test.go
feat(entity): 实体系统——僵尸 AI/白天燃烧、动物游荡、掉落物合并拾取、村民房屋蓝图与建造队列(含测试)
2026-08-15 23:06:20 +08:00
entity.go
feat(entity): 实体系统——僵尸 AI/白天燃烧、动物游荡、掉落物合并拾取、村民房屋蓝图与建造队列(含测试)
2026-08-15 23:06:20 +08:00
villager.go
feat(entity): 实体系统——僵尸 AI/白天燃烧、动物游荡、掉落物合并拾取、村民房屋蓝图与建造队列(含测试)
2026-08-15 23:06:20 +08:00
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