feat(worldgen): 村庄结构生成——网格撒点+群系白名单+水井+跨区块房屋(含测试)

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NianGao Dev
2026-08-15 23:27:50 +08:00
parent f6f89be32f
commit 7cf12ce751
1016 changed files with 444142 additions and 0 deletions

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const common = @import("./common.zig");
const floatFromInt = @import("./float_from_int.zig").floatFromInt;
pub const panic = common.panic;
comptime {
if (common.want_ppc_abi) {
@export(&__floatditf, .{ .name = "__floatdikf", .linkage = common.linkage, .visibility = common.visibility });
} else if (common.want_sparc_abi) {
@export(&_Qp_xtoq, .{ .name = "_Qp_xtoq", .linkage = common.linkage, .visibility = common.visibility });
}
@export(&__floatditf, .{ .name = "__floatditf", .linkage = common.linkage, .visibility = common.visibility });
}
pub fn __floatditf(a: i64) callconv(.C) f128 {
return floatFromInt(f128, a);
}
fn _Qp_xtoq(c: *f128, a: i64) callconv(.C) void {
c.* = floatFromInt(f128, a);
}