191 lines
4.7 KiB
Vue
191 lines
4.7 KiB
Vue
<template>
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<canvas ref="canvasRef" class="canvas-effects" aria-hidden="true"></canvas>
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</template>
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<script setup>
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import { onMounted, onUnmounted, watch, ref } from 'vue'
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const props = defineProps({
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petalEnabled: { type: Boolean, default: true },
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bubbleEnabled: { type: Boolean, default: true },
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/** 预览/抽屉等遮罩时关闭粒子绘制 */
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active: { type: Boolean, default: true },
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})
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const canvasRef = ref(null)
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const petals = []
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const hearts = []
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const petalColors = ['#f7dce3', '#fbeee3', '#f3c9d6', '#efdcc8', '#f9e7d6']
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const heartColors = ['#c9b08a', '#e2b3c0', '#d4af37', '#e8c9d2']
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let ctx = null
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let rafId = 0
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let width = 0
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let height = 0
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let dpr = 1
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let lastTime = 0
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let resizeObserver = null
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let reduceMotion = false
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const rand = (min, max) => min + Math.random() * (max - min)
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function resetPetal(p, initial = false) {
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p.x = rand(0, width)
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p.y = initial ? rand(-height, height) : rand(-80, -20)
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p.size = rand(8, 22)
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p.speed = rand(18, 42)
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p.sway = rand(12, 34)
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p.phase = rand(0, Math.PI * 2)
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p.rotation = rand(0, Math.PI * 2)
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p.rotationSpeed = rand(-0.9, 0.9)
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p.opacity = rand(0.28, 0.7)
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p.color = petalColors[Math.floor(rand(0, petalColors.length))]
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}
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function resetHeart(h, initial = false) {
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h.x = rand(0, width)
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h.y = initial ? rand(0, height) : height + rand(20, 90)
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h.size = rand(10, 22)
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h.speed = rand(12, 32)
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h.sway = rand(8, 26)
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h.phase = rand(0, Math.PI * 2)
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h.opacity = rand(0.1, 0.32)
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h.color = heartColors[Math.floor(rand(0, heartColors.length))]
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}
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function seedParticles() {
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petals.length = 0
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hearts.length = 0
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for (let i = 0; i < 18; i += 1) {
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const p = {}
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resetPetal(p, true)
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petals.push(p)
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}
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for (let i = 0; i < 12; i += 1) {
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const h = {}
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resetHeart(h, true)
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hearts.push(h)
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}
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}
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function resize() {
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const canvas = canvasRef.value
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if (!canvas) return
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const rect = canvas.getBoundingClientRect()
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width = Math.max(1, rect.width)
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height = Math.max(1, rect.height)
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dpr = Math.min(window.devicePixelRatio || 1, 2)
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canvas.width = Math.round(width * dpr)
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canvas.height = Math.round(height * dpr)
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ctx = canvas.getContext('2d')
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ctx.setTransform(dpr, 0, 0, dpr, 0, 0)
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seedParticles()
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}
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function drawPetal(p, now) {
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const x = p.x + Math.sin(now * 0.0014 + p.phase) * p.sway
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ctx.save()
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ctx.translate(x, p.y)
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ctx.rotate(p.rotation)
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ctx.globalAlpha = p.opacity
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ctx.fillStyle = p.color
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ctx.beginPath()
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ctx.moveTo(0, -p.size * 0.56)
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ctx.bezierCurveTo(-p.size * 0.58, -p.size * 0.18, -p.size * 0.36, p.size * 0.48, 0, p.size * 0.58)
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ctx.bezierCurveTo(p.size * 0.36, p.size * 0.48, p.size * 0.58, -p.size * 0.18, 0, -p.size * 0.56)
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ctx.fill()
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ctx.strokeStyle = 'rgba(255,255,255,0.42)'
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ctx.lineWidth = 0.8
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ctx.beginPath()
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ctx.moveTo(0, -p.size * 0.38)
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ctx.lineTo(0, p.size * 0.42)
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ctx.stroke()
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ctx.restore()
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}
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function drawHeart(h, now) {
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const x = h.x + Math.sin(now * 0.001 + h.phase) * h.sway
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const s = h.size / 18
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ctx.save()
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ctx.translate(x, h.y)
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ctx.scale(s, s)
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ctx.globalAlpha = h.opacity
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ctx.fillStyle = h.color
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ctx.beginPath()
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ctx.moveTo(0, 7)
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ctx.bezierCurveTo(-18, -6, -10, -22, 0, -12)
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ctx.bezierCurveTo(10, -22, 18, -6, 0, 7)
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ctx.fill()
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ctx.restore()
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}
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function tick(now) {
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if (!ctx) return
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if (!props.active || reduceMotion || (!props.petalEnabled && !props.bubbleEnabled)) {
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ctx.clearRect(0, 0, width, height)
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rafId = 0
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return
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}
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const delta = Math.min(48, now - (lastTime || now)) / 1000
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lastTime = now
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ctx.clearRect(0, 0, width, height)
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if (props.petalEnabled) {
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for (const p of petals) {
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p.y += p.speed * delta
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p.rotation += p.rotationSpeed * delta
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if (p.y > height + 80) resetPetal(p)
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drawPetal(p, now)
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}
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}
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if (props.bubbleEnabled) {
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for (const h of hearts) {
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h.y -= h.speed * delta
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if (h.y < -80) resetHeart(h)
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drawHeart(h, now)
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}
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}
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rafId = requestAnimationFrame(tick)
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}
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function start() {
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cancelAnimationFrame(rafId)
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lastTime = 0
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if (!props.active || reduceMotion || (!props.petalEnabled && !props.bubbleEnabled)) {
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ctx?.clearRect(0, 0, width, height)
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rafId = 0
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return
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}
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rafId = requestAnimationFrame(tick)
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}
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onMounted(() => {
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reduceMotion = window.matchMedia?.('(prefers-reduced-motion: reduce)').matches || false
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resize()
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resizeObserver = new ResizeObserver(resize)
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resizeObserver.observe(canvasRef.value)
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start()
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})
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watch(() => [props.petalEnabled, props.bubbleEnabled, props.active], start)
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onUnmounted(() => {
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cancelAnimationFrame(rafId)
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resizeObserver?.disconnect()
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})
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</script>
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<style scoped>
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.canvas-effects {
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position: fixed;
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inset: 0;
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z-index: 1;
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width: 100%;
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height: 100vh;
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pointer-events: none;
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}
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</style>
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